![]() ![]() ![]() A straightforward survival horror/puzzle exploration game in the vein of early Resident Evil – find the key, push the switch, open the locked door, rinse/repeat – Clea 2 forgoes combat of any kind to both emphasise the vulnerability of protagonist Florine and push even the most impatient of players to creep around its environments, ready to dash into a closet at the slightest auditory hint of an enemy.Ĭlea 2 quickly establishes its story before moving straight to gameplay Florine arrives as a new maid for the Chester family who have put her on, not so much to keep their mansion tidy, but to instead help open an interdimensional portal and raise the dead using an artefact known as the ‘Soul Chalice’. ![]() Misjudging the distance between myself and the unsettling presence which screams as it barrels into me, a Game Over screen hints at my grizzly fate and begs the question, how recently did I save? Despite billing itself as a horror title without jump scares, Clea 2 certainly finds other ways to ratchet up the tension across the experience through its effective use of sound design and unrelenting enemies. “I/I keep hearing footsteps baby/in the dark/oh in the dark…” croons Ron Isley, the oft-sampled Isley Brothers ode to infidelity seeming oddly appropriate as I creep around corridors, ears straining for the faintest hint of mortal peril making its way towards me. ![]()
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